ani
A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.
TrueWalk is a motion planning and gait generation system for controlling virtual and real-world multi-legged robots. This repository is for the Unity simulator version, that can also control tether…
A framework that assembles DressingTools and manipulates avatar menus and animations through a set of APIs.
Contains a bunch of quick-to-use APIs for plugins and applications to add, modify a VRChat avatar.
A small project showing off the Inverse dynamics available in Unity
Play/blend animations, animator controllers in runtime. Uses playable API
A smooth and intuitive way to work with sprite sheets in Unity.
Unity一个支持runtime和编辑器的Timeline,运行时采用序列化二进制文件的形式,零成本嵌入你的项目