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Zhejiang University
- Zhejiang, China
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22:36
(UTC +08:00) - lhmd.top
- @wjwang2003
Highlights
- Pro
reconstruction
A PyTorch re-implementation of Neural Radiance Fields
NeRF implementation with minimal code and maximal readability using PyTorch
A PyTorch implementation of NeRF (Neural Radiance Fields) that reproduces the results.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
[CVPR 2024] 4K4D: Real-Time 4D View Synthesis at 4K Resolution
All NeRF-related papers @ CVPR/ICCV/ECCV/NIPS/ICML/ICLR
A collaboration friendly studio for NeRFs
CUDA accelerated rasterization of gaussian splatting
[CVPR 2023] vMAP: Vectorised Object Mapping for Neural Field SLAM
On the Road with GPT-4V(ision): Explorations of Utilizing Visual-Language Model as Autonomous Driving Agent
[CVPR2024] NeuRAD: Neural Rendering for Autonomous Driving
[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
[ECCV 2024] Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting
[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation
This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"
A minimal 3D Gaussian splatting implementation with depth and density regularization
An extension to official diff-gaussian-rasterization with forward and backward depth pass
JavaScript Gaussian Splatting library.
[CVPR 2024 Highlight] The official repo for “GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis”
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
[SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis
Unofficial implementation of "Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting", ECCV2024.