10000 Glur library doesn't compile · Issue #6752 · tuist/tuist · GitHub
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Glur library doesn't compile #6752

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MartinStrambach opened this issue Sep 21, 2024 · 1 comment · Fixed by #6753
Closed

Glur library doesn't compile #6752

MartinStrambach opened this issue Sep 21, 2024 · 1 comment · Fixed by #6753
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type:bug Something isn't working

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@MartinStrambach
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What happened?

When integrating Glur (https://github.com/joogps/Glur.git) package via Tuist dependencies, the package doesn't compile due to missing generated bundle accessor ShaderLibrary.bundle(.module). When I add the same package to the project using SPM native integration it compiles just fine.

How do we reproduce it?

  1. Have a project which support iOS 17 and higher.
  2. Add version 1.0.4 of https://github.com/joogps/Glur.git to project via Tuist dependencies .package(url: "https://github.com/joogps/Glur.git", exact: "1.0.4").
  3. Compile

Error log

Type 'Bundle' has no member 'module'

macOS version

15.0

Tuist version

4.27.0

Xcode version

16.0

@MartinStrambach
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@minhaaan I tried to compile project with changes in Glur joogps/Glur#16 and it works. I think the changes in #6753 are better since Tuist already handles resources for other types automatically.

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