Description
I've been using this plugin since the 3.x days but recently I've noticed that Godot 4.1 had been running extremely slowly. I upgraded to 4.1.2 to see if that was the issue and it was still running slowly. After trying several other things, I started disabling plugins one by one, and after disabling godot-wakatime, everything is working as expected -- no delays when switching between scripts in the script editor, no freezing when trying to rotate a 3D scene. This is a recent issue; I'd been using v1.5.0 of the plugin for a few months now and only within the past few weeks has this slowness been noticeable.
Plugin Version: 1.5.0
Godot Version: v4.1.2.stable.official [399c9dc39]
Platform: Linux Mint 21.1 Cinnamon 5.6.8 Kernel Version 5.15.0-86-generic
Processor: Intel© Core™ i5-6600K CPU @ 3.50GHz × 4
Memory: 32GB