8000 truncator / Starred · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View truncator's full-sized avatar

Block or report truncator

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
41 stars written in C++
Clear filter

Godot Engine – Multi-platform 2D and 3D game engine

C++ 99,057 22,837 Updated Jul 18, 2025

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 66,975 11,048 Updated Jul 15, 2025

An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.

C++ 46,544 2,572 Updated Jul 19, 2025

A modern formatting library

C++ 22,085 2,667 Updated Jul 14, 2025

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 15,920 1,999 Updated Jul 17, 2025

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 13,567 2,974 Updated Apr 23, 2025

OpenGL Mathematics (GLM)

C++ 10,075 2,248 Updated Feb 7, 2025

RenderDoc is a stand-alone graphics debugging tool.

C++ 9,793 1,434 Updated Jul 18, 2025

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 5,017 1,212 Updated Sep 3, 2023

Multi-channel signed distance field generator

C++ 4,336 462 Updated Jun 20, 2025

Farbrausch demo tools 2001-2011

C++ 3,526 357 Updated Jul 28, 2019

Tools for tracing OpenGL, Direct3D, and other graphics APIs

C++ 2,736 499 Updated Jul 14, 2025

Termite is obsoleted by Alacritty. Termite was a keyboard-centric VTE-based terminal, aimed at use within a window manager with tiling and/or tabbing support.

C++ 2,717 240 Updated May 7, 2021

GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

C++ 1,759 426 Updated May 14, 2020

A game of lonely space adventure

C++ 1,752 393 Updated Jul 16, 2025

An infinite-canvas paint program

C++ 1,726 141 Updated Jun 4, 2023

c++ toolkit for rapid development of live graphical apps and games

C++ 1,709 92 Updated Nov 21, 2023

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

C++ 1,480 97 Updated Jul 19, 2025

Vulkan Samples

C++ 1,404 306 Updated Jul 28, 2021

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

C++ 1,354 212 Updated Jun 19, 2024

Fast and stable sort algorithm that uses O(1) memory. Public domain.

C++ 1,278 96 Updated Dec 14, 2021

NanoRT, single header only modern ray tracing kernel.

C++ 1,106 93 Updated Mar 8, 2025

Mitsuba renderer main repository

C++ 1,079 328 Updated Sep 11, 2023

A vim plugin for libclang-based highlighting of C, C++, ObjC

C++ 867 53 Updated Feb 8, 2024

A D3D11 application for experimenting with Spherical Gaussian lightmaps

C++ 723 96 Updated May 10, 2024

Tools to aid in Vulkan development

C++ 722 189 Updated Jul 18, 2025

A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes

C++ 718 58 Updated Dec 1, 2019

Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.

C++ 683 67 Updated Apr 2, 2017

Sample code for my YouTube series.

C++ 663 109 Updated Oct 30, 2017

C++ SIMD Noise Library

C++ 617 88 Updated Mar 20, 2021
Next
0