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/core/src/game/Objects/Player.cpp: In member function 'InventoryResult Player::CanUnequipItem(uint16, bool) const':
/core/src/game/Objects/Player.cpp:10335:16: error: 'EQUIP_ERR_NOT_WHILE_DISARMED' was not declared in this scope
10335 | return EQUIP_ERR_NOT_WHILE_DISARMED;
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~
Full context here (the output is alternating between the x86_64 and aarch64 builds which is why it looks so discontinuous).
I assume the error occurs due to this addition in 2f500b9:
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🐛 Bug report
Building for 1.6.1.4544 is currently failing:
Full context here (the output is alternating between the
x86_64
andaarch64
builds which is why it looks so discontinuous).I assume the error occurs due to this addition in 2f500b9:
core/src/game/Objects/Player.cpp
Lines 10333 to 10335 in ce50f98
Because
EQUIP_ERR_NOT_WHILE_DISARMED
is not defined when building for 1.6.1.4544:core/src/game/Objects/Item.h
Lines 108 to 109 in ce50f98
Commit Hash: ce50f98
OS Server: Ubuntu 24.04 LTS
The text was updated successfully, but these errors were encountered: