8000 Game crash if there are a ton of entities · Issue #629 · xCollateral/VulkanMod · GitHub
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Game crash if there are a ton of entities #629
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@GibrielS

Description

@GibrielS

Describe the bug

Rendering 24,000 entities crashes the game, despite some PC builds being perfectly capable to keep rendering at more than 1 fps (I don't think crashing the game is an acceptable outcome unless the game is already freezing up).

Steps to reproduce

  1. Summon 24,000 entities (I was spawning chickens in a 1x1x1 glass cage with a vine in it to stop entity cramming)
  2. look at it.

Log files

https://mclo.gs/cwN2cTp

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