As we all know, state machine is a very common design pattern. Here provide a powerful and easy-to-use Godot plugin for Hierarchical Finite State Machine with visual editing.
- Perfect visual editor
- Supports hierarchical nesting and can be used in complex situations
- Diversified transition plans
- Two development modes: signal callback and attached state script
- Develop base GDscript, compatible with Godot basic version and mono version
Clone this repo and copy "addons" folder in your project,then Activate this plugin in Project Settings -> Plugins.
NOTE:
Please obey the license(read LICENSE.md for more) when you using this plugin.
- The full version is under a custom license.
- The trial version is under the GNU Lesser General Public License v3.0.
Read document for more.
中文文档请点击这里
This plugin still is a alpha version . there might have some bugs in this plugin . Please submit issues to report the bugs or offer proposals.
If this plugin can help you , please consider to sponsor me by getting the full version :