[Bug] [49.9 #795] Items in Warehouse Going Missing After Company Generation · Issue #3373 · MegaMek/mekhq · GitHub
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Version: 49.9 #795
Java Version: Homebrew 11.0.12
Platform: Mac OS X 12.4 (x86_64)
Description
When using the spare part functionality of the new Company Generation menu, removing a unit also removes the spare parts generated for that unit.
Replication
Start new campaign, use Company Generate menu to create a company. Disable spare armor and ammunition (this doesn't affect the bug, but it does make things a little easier to see). Remove units from the hanger. Any associated spare parts will be removed from the warehouse.
Force Generated Using Company Generator (single lance, for ease of visuals)
- Spare parts generated for that force
- Warehouse after removing the Nighthawk
- Warehouse after removing all other mechs (note, I forgot to set spare armor weight to 0 for this screenshot)
Files
I'm not seeing anything in the log, but included in case I missed something. mekhq.log
The text was updated successfully, but these errors were encountered:
Environment
Version: 49.9 #795
Java Version: Homebrew 11.0.12
Platform: Mac OS X 12.4 (x86_64)
Description
When using the spare part functionality of the new Company Generation menu, removing a unit also removes the spare parts generated for that unit.
Replication
Start new campaign, use Company Generate menu to create a company. Disable spare armor and ammunition (this doesn't affect the bug, but it does make things a little easier to see). Remove units from the hanger. Any associated spare parts will be removed from the warehouse.

- Spare parts generated for that force
- Warehouse after removing the Nighthawk
- Warehouse after removing all other mechs (note, I forgot to set spare armor weight to 0 for this screenshot)Files
I'm not seeing anything in the log, but included in case I missed something.
mekhq.log
The text was updated successfully, but these errors were encountered: