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Insights: MegaMek/mekhq
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20 Pull requests merged by 1 person
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Improvement: Moved Faction Standing Ultimatum Data into YAML Format
#7302 merged
Jul 7, 2025 -
Improvement: Added Daily Max Tech Minutes and Max Patient Count to Personnel Tab Tech Skills Display
#7306 merged
Jul 7, 2025 -
Fix: #7287 Unable to Assign Heroic+ Personnel
#7305 merged
Jul 7, 2025 -
Improvement: Updated Faction Starting Location Logic for Mercenary and Pirate Campaigns
#7301 merged
Jul 7, 2025 -
Fix: Fixed Double Welcome to Faction Message for Mercenary Campaigns
#7299 merged
Jul 7, 2025 -
Improvement: Faction Leader Data
#7298 merged
Jul 6, 2025 -
Feature: Enabled Pirates as a Now Fully Implemented Playable Faction in StratCon
#7295 merged
Jul 6, 2025 -
Improvement: Added Missing Unique Faction Standing Labels for the Four Mercenary Organizations
#7293 merged
Jul 6, 2025 -
Fix: Fixed Start Year of the Mercenary's Guild
#7291 merged
Jul 4, 2025 -
Improvement: Numerous Faction Standing Improvements; Added Faction Standing Events
#7290 merged
Jul 3, 2025 -
Fix: Fixed a Handful of Calls to Unsafe Faction Standing Getters
#7275 merged
Jul 1, 2025 -
Improvement: Added The MG, MRB, MRBC, and MBA Factions for Use in Faction Standing
#7276 merged
Jul 1, 2025 -
Improvement: Added Faction Standing Level Descriptions for all Factions
#7278 merged
Jul 1, 2025 -
Fix: Fixed a Couple of Minor Issues With News Dialogs
#7281 merged
Jul 1, 2025 -
Improvement: Updated Immersive Dialog to Better Handle Large Volumes of Text
#7282 merged
Jul 1, 2025
3 Pull requests opened by 2 people
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Don't double-count beast damage divisor
#7308 opened
Jul 8, 2025
5 Issues closed by 1 person
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[RFE] Technicians are missing the values for the modified available minutes in the Personnel tab
#7272 closed
Jul 7, 2025 -
[Issue] nightly-2025-06-30 - can't assign 'Heroic' MekTech to Mek for Maintenance via Hangar
#7287 closed
Jul 7, 2025 -
Clan Stratcon Campaign Contracts Not Generating
#7280 closed
Jul 7, 2025 -
[Issue]Top Window (Purchase Parts) won't close after trying to hide "Impossible Target Parts)
#7286 closed
Jul 7, 2025 -
[Issue] Avoid Empty Systems when attempting to go to an empty system gets weird
#7294 closed
Jul 4, 2025
3 Issues opened by 2 people
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Tank stuck at 0/0 Movement/Crippled even after repairs
#7304 opened
Jul 7, 2025 -
[RFE] When creating a MekHQ Campaign, Allow the Creation of Historic Contracts in the Briefing Room
#7288 opened
Jul 2, 2025
1 Unresolved conversation
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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[Issue] Personnel gain 'Not Employed' flag when edited in non-Stratcon campaign.
#7266 commented on
Jul 7, 2025 • 0 new comments