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There seems to be something going on with part / quality / unit pricing for vehicles. I am using default settings, option to reverse quality names is NOT checked.
Started up a new campaign. Purchased a Skulker Wheeled Scout Tank (base model) from the Unit Market. List price: List Price, 188,100, on purchase, sale price dropped to 8,125. Quality shows as F (best).
Using GM Mode, setting the quality to A changed the price to 5,000. Setting it back to F changed price to 8,125. Using 'Restore Unit' changed quality to D and changed price to 6,250.
Assigning it a crew (changing the condition from 'Crippled' to 'Undamaged' did not change the sale price. Assigning it a mechanic didn't change it. Advancing the month also did nothing.
This seems to be unique to ground vehicles - aerospace fighters and mechs seem to retain much, much more of their value (40% for quality A, 65% for quality F). I am assuming this is because there is some 'base price' for the chassis, and the 'parts' are the only thing being affected by the quality modifier.
3. Steps to Reproduce
Start a new campaign with default settings.
Purchase a ground vehicle from the Unit Market or from Purchase Unit. Observe sale price in Hangar.
Use GM mode to adjust quality and observe changes in prices.
Attach Files
No response
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
Additionally, unit prices seem generally low. A Seydlitz SYD-Z2, purchased at quality A and using GM Mode to bring it up to quality F, still only has a sale value of 754,468, where it sells new for 1,480,380. I would think that if parts should be selling at 0.65 multiplier, an F quality unit should not be valued around 51% of base price.
savanik
changed the title
[Issue] [0.50.05] Unit Sale Price for Ground Vehicles Incorrect
[Issue] [0.50.05] Unit Sale Price Generally Incorrect
Apr 30, 2025
Brief Description *
There seems to be something going on with part / quality / unit pricing for vehicles. I am using default settings, option to reverse quality names is NOT checked.
Started up a new campaign. Purchased a Skulker Wheeled Scout Tank (base model) from the Unit Market. List price: List Price, 188,100, on purchase, sale price dropped to 8,125. Quality shows as F (best).
Using GM Mode, setting the quality to A changed the price to 5,000. Setting it back to F changed price to 8,125. Using 'Restore Unit' changed quality to D and changed price to 6,250.
Assigning it a crew (changing the condition from 'Crippled' to 'Undamaged' did not change the sale price. Assigning it a mechanic didn't change it. Advancing the month also did nothing.
This seems to be unique to ground vehicles - aerospace fighters and mechs seem to retain much, much more of their value (40% for quality A, 65% for quality F). I am assuming this is because there is some 'base price' for the chassis, and the 'parts' are the only thing being affected by the quality modifier.
3. Steps to Reproduce
Attach Files
No response
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
MekHQ Suite Version *
0.50.05
Operating System *
Linux (Debian)
Java Version *
OpenJDK Runtime Environment (build 17.0.14+7-Debian-1deb12u1)
Final Verification
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