[50.06] Vehicles/Dropships remain overstaffed after Customize reduces overall staffing req causing Reputation hit · Issue #7063 · MegaMek/mekhq · GitHub
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After Customizing a vehicle or dropship to require less crew, the extra crew remain, overstaffing the vehicle. (Example: Buffel Engineering Support Vehicle customized to remove all weapons was staffed at 5/2, and had 3 Gunners still on the crew. Excalibur Dropship was customized to have less weapons, ended up 18/16 with too many gunners still on staff.)
This resulted in -5 Support Rating for Partially Crewed Large Craft Modifier in reputation for being overstaffed.
3. Steps to Reproduce
Spawn in a multi crewed anything.
Customize it to reduce overall crew count (remove/reduce weapons for example so gunners are no longer/less needed).
Finalize the customization with GM Mode.
Go to Hangar > View: Status. Crew count is now overstaffed.
Advance to next monday. Observe reputation hit for Partially Crewed Large Craft Modifier (if changing dropship?)
When hovering the 5/2 crew tooltip on the Buffel, the tooltip showed it was overstaffed 2/1 crew 1/1 driver. The 2 Gunners did not show up even though they were still assigned.
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Brief Description *
After Customizing a vehicle or dropship to require less crew, the extra crew remain, overstaffing the vehicle. (Example: Buffel Engineering Support Vehicle customized to remove all weapons was staffed at 5/2, and had 3 Gunners still on the crew. Excalibur Dropship was customized to have less weapons, ended up 18/16 with too many gunners still on staff.)
This resulted in -5 Support Rating for Partially Crewed Large Craft Modifier in reputation for being overstaffed.
3. Steps to Reproduce
Attach Files
Autosave-1-Valkyrie Legion-30420508.cpnx.gz
mekfiles.zip
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
MekHQ Suite Version *
0.50.06
Operating System *
Windows 11
Java Version *
17.0.12.7
Final Verification
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