8000 GitHub - Mhatxotic/StarCatch: An old, addictive and very hard point-and-click Macromedia Flash game made in 2013 and now thanks to the Ruffle emulator, it can now be played again, even on a phone or a pad but was originally meant for a desktop and mouse.
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An old, addictive and very hard point-and-click Macromedia Flash game made in 2013 and now thanks to the Ruffle emulator, it can now be played again, even on a phone or a pad but was originally meant for a desktop and mouse.

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StarCatch

What is it?

This is an old, addictive and very hard Macromedia Flash game I made in 2013 and now thanks to the Ruffle emulator it can now be played again and it even plays well on a modern smartphone and a pad although it was originally designed for a desktop pc, mouse and browser!

Play it now…

Hosted right here on GitHub: https://mhatxotic.github.io/StarCatch.

How to play…

  • Simply click on all the objects you see. It helps both hand-eye co-ordination.
  • Missing an object will decrease your time by 5 seconds and multiplier by a half so don't miss. Time is never docked when the time remaining is under 10 seconds.
  • Grabbing stars will increase your score and multiplier.
  • Egg-timer objects will greatly increase time.
  • Ying-yang objects will greatly increase multiplier.
  • Circular objects with arrows suck all the objects into the void and give a fraction of any applicable bonuses.
  • Destroy invaders before they leave the screen or they will steal your time, multiplier and score.
  • The smaller the object, the higher the gains.
  • Destroy invaders in quick succession will grant a multiplier bonus every single hit.
  • For each 5 invaders destroyed in quick succession will grant a familiar 'killing spree' rank increasing your time multiplier every single hit.
  • Grab 5 or more grouped stars to get a super multiplier bonus.
  • Grab 8 or more grouped stars to get a mega multiplier and time bonus.
  • Shiny stars act as 5 stars only when clicked directly.
  • Get a multiplier and time bonus for every 100 stars accumulated.
  • Increasing stages gradually get harder with more and more invaders.
  • Gaining time when it is under 10 seconds gives you an extra bonus to time.
  • Completing a stage when the remaining time is under 30 seconds resets your time to 30 seconds, else you use the time you finished the stage with.

Keys…

  • F: Toggle full-screen mode.
  • H: High quality mode.
  • L: Low quality mode.
  • M: Medium quality mode.
  • P: Pause the game.
  • Q: Quit the game.
  • S: Stop music from playing.

Issues and other info…

Since Flash is obsolete and one no longer has access to the Flash authoring software, the game can no longer be updated, unless someone knows a way to hack a legal CS6 Web Premimum for Mac to work on a ARM processor via Rosetta.

  • The game is 99.9% functional with the Ruffle emulator.
  • There is a bug that the background stars may appear off the stage.
  • (Ruffle) The title and stage complete music will not loop.
  • (Ruffle) The score does not update properly until it changes when starting a new stage.
  • (Ruffle) The quality and full-screen keys may not work.
  • (Ruffle) There is no thousand separators localisation.

Credits…

All graphics, music and most sounds were made by myself in Flash and GarageBand.

Copyright © 2013-2025 Mhatxotic Design.

About

An old, addictive and very hard point-and-click Macromedia Flash game made in 2013 and now thanks to the Ruffle emulator, it can now be played again, even on a phone or a pad but was originally meant for a desktop and mouse.

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