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Releases: MirageNet/Mirage

v152.0.0

04 Jul 19:23
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152.0.0 (2025-07-04)

  • build!: Drop Unity 2020.3 LTS support (989a784)

BREAKING CHANGES

  • Unity 2020.3 LTS is no longer supported due to end-of-life and incompatibility with recent fixes. The minimum supported version is now 2021.3 LTS.

v151.3.3

30 Jun 20:51
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151.3.3 (2025-06-30)

Bug Fixes

  • fixing desync issue caused by ClearShouldSyncDirtyOnly using wrong time (321badc)
  • fixing NetworkTime Ping not using unscaled time to check (0dd327a)
  • fixing SocketLayer not using unscaled time (137fd79)

v151.3.2

08 Jun 23:46
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151.3.2 (2025-06-08)

Bug Fixes

  • fixing syncvar not sending while timescale is zero (869e756)

v151.3.1

28 May 23:48
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151.3.1 (2025-05-28)

Bug Fixes

  • removing SpawnOrActivate and fixing StartHostClientObjects setup for objects spawned before host client is connected (a5e1eb7)

v151.3.0

17 May 14:03
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151.3.0 (2025-05-17)

Features

  • storing message for Async spawning and applying them after (23c6fa8)

v151.2.11

13 Apr 15:38
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151.2.11 (2025-04-13)

Bug Fixes

  • fixing compile error from use of logger (c98e5b0)
  • fixing connection state in test setup (750cb26)
  • making sure messageHandler isn't given message after disconnect (f0376e1)
  • making sure that AuthMessage can't be received twice (c07a662)

v151.2.10

12 Apr 06:14
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151.2.10 (2025-04-12)

Bug Fixes

  • AuthenticatorSettings: Fix missing semicolon (f3cac70)
  • AuthenticatorSettings: fix NullReferenceException (0073c27)

v151.2.9

09 Apr 11:33
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151.2.9 (2025-04-09)

Bug Fixes

  • fixing not supported version of NanoSocket to accept int bufferSize (a067a70), closes #1185

v151.2.8

20 Mar 17:46
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151.2.8 (2025-03-20)

Bug Fixes

  • catching BufferFullException from flush (5dd80ea)
  • using SendBufferFull from NetworkPlayer when disconnecting (b6c98f9)

v151.2.7

17 Mar 12:48
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151.2.7 (2025-03-17)

Bug Fixes

  • Auth success message wording in NetworkClient (#1183) (ff4873d)
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