Releases: MirageNet/Mirage
Releases · MirageNet/Mirage
v152.0.0
- build!: Drop Unity 2020.3 LTS support (989a784)
BREAKING CHANGES
- Unity 2020.3 LTS is no longer supported due to end-of-life and incompatibility with recent fixes. The minimum supported version is now 2021.3 LTS.
v151.3.3
Bug Fixes
- fixing desync issue caused by
ClearShouldSyncDirtyOnly
using wrong time (321badc)
- fixing NetworkTime Ping not using unscaled time to check (0dd327a)
- fixing SocketLayer not using unscaled time (137fd79)
v151.3.2
Bug Fixes
- fixing syncvar not sending while timescale is zero (869e756)
v151.3.1
Bug Fixes
- removing SpawnOrActivate and fixing StartHostClientObjects setup for objects spawned before host client is connected (a5e1eb7)
v151.3.0
Features
- storing message for Async spawning and applying them after (23c6fa8)
v151.2.11
Bug Fixes
- fixing compile error from use of logger (c98e5b0)
- fixing connection state in test setup (750cb26)
- making sure messageHandler isn't given message after disconnect (f0376e1)
- making sure that AuthMessage can't be received twice (c07a662)
v151.2.10
Bug Fixes
- AuthenticatorSettings: Fix missing semicolon (f3cac70)
- AuthenticatorSettings: fix NullReferenceException (0073c27)
v151.2.9
Bug Fixes
- fixing not supported version of NanoSocket to accept int bufferSize (a067a70), closes #1185
v151.2.8
Bug Fixes
- catching BufferFullException from flush (5dd80ea)
- using SendBufferFull from NetworkPlayer when disconnecting (b6c98f9)
v151.2.7
Bug Fixes
- Auth success message wording in NetworkClient (#1183) (ff4873d)