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Player Data Storage

ShAdowDev16 edited this page Apr 1, 2025 · 4 revisions

Player Data Storage

Retrieving Data

Will return a raw string of the file's content.

Arguments:

  1. string FileName The name of the file you want to retrieve. Includes file extension.
  2. Action<string> Callback The callback that will contain your raw string content.

Example:

MirrorVRDataStorage.PlayerDataStorageRetrieveContent("example.txt", result => { Debug.Log(result); } );

Storing Data

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