8000 GitHub - MitchNine/HuntsMan: End of year major project 2018
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MitchNine/HuntsMan

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Added (v0.9-prototype)

  • Started implementing new UI

Added (v0.8-prototype)

  • Added monster animations
  • mage mesh clip fix
  • Static spawns

Added (v0.7-prototype)

  • Added monster and human textures
  • Added new environment
  • Added new debug console

Added (v0.7-prototype)

  • Added monster and human textures
  • Added new environment
  • Added new debug console

Added (v0.6-prototype)

  • Added monster models
  • Added circle UI to show range of attacks
  • Added AOE ability for the mage
  • Added cooldowns on abilities

Added (v0.5-prototype)

  • Added animations
  • Added models
  • Added effect on attack of Mage and Ranger

Added (v0.4-prototype)

  • Grid system 2.0
  • Dissolve effect on death
  • Fixed movement bug
  • Rebalenced movement and combat

Added (v0.3-prototype)

  • Ability button taken out
  • Debug Console now working
  • Added feedback when attacking
  • Added win / lose UI
  • Added full selected stats for unit UI
  • Added Monster / Human turn UI

Added (v0.2-prototype)

  • Fixed the accidental grid selection when clicking
  • Fixed enemy targeting
  • Added block out map
  • Added dissolve effect when camera goes to close to object
  • Added console to log errors during runtime
  • Add info above units
  • Added two buttons in bottom right of screen
    • Attack Button
    • Ability Button

Info

Console

  • The console will show all logs and errors and will also alow for command inputs.

list of console inputs

Key Description
~ Start console input
Done Ends console input
Close Closes the console
Quit Quits the application
Reset Resets the scene
Print Prints the selected units stats
Kill Kills the selected unit
KillTeam:{TEAMID} Kills everyone on the team
EditUnit:{HEALTH}:{AP} Edits the selected units stats
EditWeapon:{DAMAGE}:{RANGE}:{AP} Edits the selected units weapon stats
EditAbility:{DAMAGE}:{RANGE} Edits the selected units ability stats

Controls

Note: Attacks have range and only work if there is line of sight between selected character and target. Units that can be attacked will be outlined.

Key Action
LMB Select Team Characters, Select tile to move to, Attack enemy
LMB Drag Rotate Camera
MMB Move Camera
MMB Move Camera
Scroll Up Zoom in
Srcoll Down Zoom out
Space End Turn
ESC Quit

Attack

  • This will outline enemys that are in range when hovering over the button. When clicked will activate the weapon and then you can select the enemy you want to attck

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End of year major project 2018

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