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- Started implementing new UI
- Added monster animations
- mage mesh clip fix
- Static spawns
- Added monster and human textures
- Added new environment
- Added new debug console
- Added monster and human textures
- Added new environment
- Added new debug console
- Added monster models
- Added circle UI to show range of attacks
- Added AOE ability for the mage
- Added cooldowns on abilities
- Added animations
- Added models
- Added effect on attack of Mage and Ranger
- Grid system 2.0
- Dissolve effect on death
- Fixed movement bug
- Rebalenced movement and combat
- Ability button taken out
- Debug Console now working
- Added feedback when attacking
- Added win / lose UI
- Added full selected stats for unit UI
- Added Monster / Human turn UI
- Fixed the accidental grid selection when clicking
- Fixed enemy targeting
- Added block out map
- Added dissolve effect when camera goes to close to object
- Added console to log errors during runtime
- Add info above units
- Added two buttons in bottom right of screen
- Attack Button
- Ability Button
Console
- The console will show all logs and errors and will also alow for command inputs.
list of console inputs
Key | Description |
---|---|
~ | Start console input |
Done | Ends console input |
Close | Closes the console |
Quit | Quits the application |
Reset | Resets the scene |
Prints the selected units stats | |
Kill | Kills the selected unit |
KillTeam:{TEAMID} | Kills everyone on the team |
EditUnit:{HEALTH}:{AP} | Edits the selected units stats |
EditWeapon:{DAMAGE}:{RANGE}:{AP} | Edits the selected units weapon stats |
EditAbility:{DAMAGE}:{RANGE} | Edits the selected units ability stats |
Note: Attacks have range and only work if there is line of sight between selected character and target. Units that can be attacked will be outlined.
Key | Action |
---|---|
LMB | Select Team Characters, Select tile to move to, Attack enemy |
LMB Drag | Rotate Camera |
MMB | Move Camera |
MMB | Move Camera |
Scroll Up | Zoom in |
Srcoll Down | Zoom out |
Space | End Turn |
ESC | Quit |
Attack
- This will outline enemys that are in range when hovering over the button. When clicked will activate the weapon and then you can select the enemy you want to attck