Starred repositories
Renderdoc.dll injector base on SeanPesce/d3d11-wrapper
🚨️ ugit helps undo git commands. Your damage control git buddy. Undo from 20+ git scenarios.
Performance Studio tool integration with C# scripting for the Unity game engine.
Sources for Arm Streamline's gator daemon, part of Arm Mobile Studio suite of performance analysis tools
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
A collection of resources on modern C++
One stop solution for all Vulkan samples
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Porting Windows Dynamic Link Libraries to Linux
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
DeviceFarmer / stf
Forked from openstf/stfControl and manage Android devices from your browser.
Control and manage Android devices from your browser.
Two-Level Segregated Fit memory allocator implementation.
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
Mono open source ECMA CLI, C# and .NET implementation.
AddressSanitizer, ThreadSanitizer, MemorySanitizer
continuous level of detail mesh library
Pack normal and tangent vectors to a quaternion
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Vulkan Validation Layers (VVL)