8000 NGLSG (Ryoshi) / Starred · GitHub
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This is a simple game engine that creates a window using GLFW and renders with bgfx.

C++ 8 1 Updated May 16, 2025

利用AI大模型,一键生成高清短视频 Generate short videos with one click using AI LLM.

Python 33,913 4,783 Updated May 16, 2025

JSON for Modern C++

C++ 45,724 6,986 Updated May 20, 2025

The Universal LLM Gateway - Integrate ANY AI Model with One Consistent API

C++ 9 1 Updated May 12, 2025

FlashMLA: Efficient MLA decoding kernels

Cuda 11,556 833 Updated Apr 29, 2025

Blazing-fast C++ reflection powered by pure standard C++ - Zero macros, compiler-automated type introspection

C++ 5 Updated May 18, 2025

LLM inference in C/C++

C++ 80,586 11,841 Updated May 20, 2025

unity3d resources management system

C# 2,793 529 Updated May 19, 2025

Modern protocol-side framework based on NTQQ

TypeScript 4,701 286 Updated May 19, 2025

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 65,582 10,868 Updated May 20, 2025

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,101 704 Updated May 2, 2025

Provides an efficient allocation free async/await integration for Unity.

C# 9,314 907 Updated May 14, 2025

UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…

C# 6,347 837 Updated Apr 30, 2025
2 Updated Jul 20, 2024

Executable file for VITS inference

Python 2 Updated Jul 22, 2023
C++ 2 Updated Aug 8, 2024
C++ 2 Updated Oct 20, 2024

[Notice of End of Support for Cocos2d-x] With the upcoming release of Cubism 5 SDK for Native R2, support for Cocos2d-x will be ended.

C++ 226 46 Updated Feb 18, 2025

MSVC's implementation of the C++ Standard Library.

C++ 10,585 1,542 Updated May 20, 2025

Pytorch❤️ Keras 😋😋

Jupyter Notebook 1,928 252 Updated Mar 18, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 7,862 522 Updated May 20, 2025

《Real-Time Rendering 4th》 (RTR4) 中文翻译

2,730 365 Updated Mar 13, 2025

Simple ECS UI architecture based on imgui implementation

C++ 4 Updated Dec 19, 2024

🚀 一键部署!自动化Android脚本,解放你的双手,支持录制行为,定时执行,自动点击,自动滑动,全真模拟🚀

C++ 2 Updated Sep 30, 2024

PainterEngine is a application/game engine with software renderer,PainterEngine can be transplanted to any platform that supports C

C 2,882 314 Updated May 12, 2025

Mirror of BoringSSL

C++ 1,936 813 Updated May 19, 2025

C++ Reflection Library

C++ 3,315 456 Updated Apr 25, 2024

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 11,068 954 Updated May 19, 2025

Vim-fork focused on extensibility and usability

Vim Script 89,663 6,092 Updated May 20, 2025

Simple EventManager implemented in pure cpp

C++ 2 Updated Jun 16, 2024
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