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v310.2.1

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DLSS Super Resolution and Ray Reconstruction SDK 310.2.1

NVIDIA DLSS SDK 310.2.1 is now available for all developers:
- Added Preset K to DLSS Super Resolution.
- Added Preset E to DLSS Ray Reconstruction,  which adds provision for Depth of Field Guide Buffer in addition to Subsurface Scattering (SSS)
- Bug Fixes & Stability Improvements

v310.1.0

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DLSS Super Resolution and Ray Reconstruction SDK 310.1.0

NVIDIA DLSS SDK 310.1.0 is now available for all developers:

 -  Added support for DLSS Ray Reconstruction. This includes the new transformer architecture for increased stability and lighting detail with ray tracing.
 -  Added a new DLSS Super Resolution model (in beta) featuring a transformer architecture for improved stability and motion detail.

v3.7.20

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DLSS Super Resolution SDK 3.7.20

DLSS Super Resolution SDK 3.7.20

NVIDIA DLSS SDK 3.7.20 is now available for all developers:

- Bug Fixes & Stability Improvements

v3.7.10

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DLSS Super Resolution SDK 3.7.10

NVIDIA DLSS SDK 3.7.10 is now available for download for all developers.

Bug Fixes & Stability Improvements

v3.7.0

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DLSS Super Resolution SDK 3.7.0

NVIDIA DLSS Super Resolution SDK 3.7.0 is now available for all developers:
- Added Alpha Upscale Support
- Added new preset for image quality improvement

v3.5.10

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DLSS Super Sampling SDK 3.5.10

NVIDIA DLSS SDK 3.5.10 is now available for download for all developers.

Bug Fixes & Stability Improvements

v3.5.0

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DLSS Super Sampling SDK 3.5.0

DLSS Super Sampling SDK 3.5.0

v3.1.30

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DLSS Super Resolution SDK v3.1.30

DLSS Super Resolution SDK v3.1.30 Release

v3.1.13

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DLSS 3.1.13 SDK

NVIDIA DLSS SDK 3.1.13 is now available for download for all developers.

Changed DLAA to be easily setup for developers
Bug Fixes & Stability Improvements

v3.1.10

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DLSS SR SDK 3.1.10 Release

DLSS Super Resolution SDK 3.1.10 Release
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