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DLSS Super Resolution and Ray Reconstruction SDK 310.2.1
NVIDIA DLSS SDK 310.2.1 is now available for all developers:
- Added Preset K to DLSS Super Resolution.
- Added Preset E to DLSS Ray Reconstruction, which adds provision for Depth of Field Guide Buffer in addition to Subsurface Scattering (SSS)
- Bug Fixes & Stability Improvements
DLSS Super Resolution and Ray Reconstruction SDK 310.1.0
NVIDIA DLSS SDK 310.1.0 is now available for all developers:
- Added support for DLSS Ray Reconstruction. This includes the new transformer architecture for increased stability and lighting detail with ray tracing.
- Added a new DLSS Super Resolution model (in beta) featuring a transformer architecture for improved stability and motion detail.
DLSS Super Resolution SDK 3.7.20
DLSS Super Resolution SDK 3.7.20
NVIDIA DLSS SDK 3.7.20 is now available for all developers:
- Bug Fixes & Stability Improvements
DLSS Super Resolution SDK 3.7.0
NVIDIA DLSS Super Resolution SDK 3.7.0 is now available for all developers:
- Added Alpha Upscale Support
- Added new preset for image quality improvement
DLSS 3.1.13 SDK
NVIDIA DLSS SDK 3.1.13 is now available for download for all developers.
Changed DLAA to be easily setup for developers
Bug Fixes & Stability Improvements