Theme: Cyber Nature
Type: 2D Pixel Art Adventure Platformer
Engine: Unity
Platforms: Windows, Android
Target Audience: Ages 10+
Cyber Bloom: Ayra’s Quest is a 2D retro-style pixel art adventure set in a world where the balance between nature and technology has been shattered. Once coexisting in harmony, the world now stands corrupted under the control of Dr. Virex, a rogue scientist who merged machines with animals and transferred his consciousness into a cybernetic frog. With his sinister hybrid army and a powerful corrupted code, he controls both mechanical beings and once-peaceful creatures. Ayra, the protagonist, embarks on a journey to restore the world and defeat Virex.
Players control Ayra through:
- Exploration: Move across diverse pixel art environments
- Combat: Use Bullets to defeat cyber enemies
- Collection: Gather Orbs (for health) and stars (for ammo)
- Puzzle Solving: Answer riddles or interact with objects to progress
- Boss Battles: Confront powerful enemies at the end of each level
This loop is repeated across three unique levels, each with increasing difficulty and narrative development.
- Arrow keys: Movement and climbing
- Spacebar: Jump
- F key: Shoot bullets
Ayra begins with limited health (hearts). Collecting five orbs restores one heart. Each star collected provides 10 bullets. These systems encourage both exploration and careful resource management.
Cyber Bloom: Ayra’s Quest features a retro pixel art style that blends organic and technological aesthetics. Environments include cybernetic plants, corrupted vines, and biomechanical enemies, all tied into the game's cyber-nature theme. Level design contrasts earthy tones, visually representing the clash between nature and machine. Interface and dialogues follow a pixelated aesthetic.
Level 1 – Forest of Fractures
A corrupted woodland with mechanical vines and hybrid creatures.
- Learn movement, combat, collection
- Solve a fibonacci puzzle
- Discover nature’s last resistance
Level 2 – Cosmic Code Vault
A space level with floating platforms.
- Solve the prism puzzle.
- Prepare for the final confrontation
Level 3 – Virex’s Lab: The Blooming Abyss
A bioluminescent jungle housing Dr. Virex’s lab.
- Battle biomechs and cross toxic terrain
- Discover Ayra and Virex’s past
- Defeat Cyber Frog Virex and his cybernetic dragonfly and lizard minions in the final boss fight
The game’s emotional core lies in Ayra’s mission to restore harmony. As the last hope, she sets out to break Dr. Virex’s control and free the natural world from corruption.
Opening monologue:
"The world was once in balance... technology and nature, living side by side in harmony. But one man—Dr. Virex—wanted more. He merged machines with animals, creating terrifying hybrids. Then he did the unthinkable... he transferred his mind into a cybernetic frog. Now, he's controlling animals and all the robots through his corrupted code. I’m Ayra, and I’m humanity’s last hope. I have to break his control... and set the world free."
Environmental storytelling reinforces this journey—flowers bloom as Ayra passes, broken machines revive, and music evolves with her progress.
- Celeste: Platforming feel and precision
- Fez: Puzzle depth and visual storytelling
- Ori and the Blind Forest: Emotional narrative and environment
- Hollow Knight: Enemy design and boss mechanics
These influences helped shape the tone and mechanics while keeping the game's theme original and cohesive.
- Unity: Game engine used for development
- 8bit Painter: Used to create pixelated assets and sprites
- ElevenLabs: Used to generate audio and voice narration
You can watch the game video from this Google Drive link.
You can download the game from this Google Drive link. Or you can play it from here too both on mobile and PC WebGL link