Starred repositories
Native WebGPU implementation based on wgpu-core
A feature-rich command-line audio/video downloader
Easy to integrate memory allocation library for Direct3D 12
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Dev repo for @zig-gamedev libs and sample applications
An implementation of vkguide.dev in the zig programming language
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Code repository for Vulkan Cookbook by Packt
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Get up and running with Llama 3.3, DeepSeek-R1, Phi-4, Gemma 3, Mistral Small 3.1 and other large language models.
A modern cross-platform low-level graphics API
Unofficial Reference Book for the Bevy Game Engine
A fast entity component system (ECS) for C & C++
A WebGPU Shading Language parser and reflection library for Javascript.
Empowering everyone to build reliable and efficient software.
A single-header ANSI C immediate mode cross-platform GUI library
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
Open source c++ skeletal animation library and toolset
Tutorials for the Heaps.io game framework.
C++ examples for the Vulkan graphics API