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MyHunter

🗺️ Project Overview

MyHunter is a CSFML-based, first graphical project developed as part of the first-year module in graphical programming. The game is a shooter game featuring animated sprites, a scoring system, and a life system. The goal of the game is to shoot ducks and accumulate points while managing the player's lives.

Key features of the game:

  • Animated Sprites: The player and the targets are represented by animated sprites.
  • Scoring System: Points are earned by shooting targets.
  • Life System: The player has a limited number of lives; losing all lives results in the game ending.
  • Game Mechanics: The player can move, shoot, and interact with the game environment.

🚀 How to Use

Compilation

To compile the project, simply run the following command using the provided Makefile.

Running the Game

Once compiled, run the program to start the game. Use the keyboard controls to move and shoot:

  • Arrow Keys: Move the character
  • Spacebar: Shoot

Try to shoot the targets and avoid obstacles while keeping an eye on your score and remaining lives.


🖼️ Example Screenshot

Here is an example output showing the game in action:

Game Screenshot

✨ Features

  • Animated Sprites: The player and targets have smooth animations.
  • Scoring System: Points are accumulated by shooting targets.
  • Life System: The player loses lives when hitting obstacles or missing too many shots.
  • CSFML Graphics: Built with CSFML to handle graphics, window events, and input.

📌 Project Status

✅ Completed
🏆 Received Grade A in the graphical programming module.


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