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Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.

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Simple Directmedia Layer

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Lightweight and Simple 3D Open Source Physics Engine in C++

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GodotSteam C# Bindings

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Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

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NVIDIA PhysX SDK

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NVIDIA PhysX SDK

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BestoNet is a custom rollback networking solution developed for the fighting game Idol Showdown. Built in C# for Unity, it integrates with Facepunch Steamworks to provide a robust and efficient rol…

C# 47 1 Updated Mar 20, 2025

C# implementation of GJK and EPA algorithms for 3D collision detection, intersection point and output vector calculation. Fast and stable, with minimal external references.

C# 11 1 Updated Oct 27, 2024

A complete implementation of Rollback Netcode in the Godot Engine, made in C#

C# 9 3 Updated Nov 2, 2021

An example project built on Bimdav's "Delta Rollback" Fork of David Snopek's "Godot Rollback Netcode" Addon

GDScript 21 7 Updated Jul 10, 2024

Peer To Peer Game Networking SDK

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Miscellaneous C++11 utility classes and functions

C++ 432 63 Updated Apr 1, 2025

Fast and reliable implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm for C, C++, C#, Go, Matlab, Octave, Python and Zig

C 167 41 Updated Feb 16, 2025

Godot Engine – Multi-platform 2D and 3D game engine

C++ 97,988 22,526 Updated Jun 12, 2025

Messing around porting jiggle physics from unity to godot.

C# 2 1 Updated Oct 1, 2023

C# port of GGPO with network agnostic interfacing

C# 9 1 Updated Nov 22, 2020

Public portion of core library for tentatively named Project Nomad game

C++ 10 1 Updated Apr 12, 2024

Good Game, Peace Out Rollback Network SDK

C++ 3,317 378 Updated Jun 26, 2024

A simple and easy-to-use library to enjoy videogames programming

C 26,781 2,545 Updated Jun 11, 2025

A Multiplayer Platformer game demo on websocket+UDP peer-to-peer with delayed-input Rollback Netcode inspired by GGPO

C# 127 18 Updated May 22, 2025

A fighting game framework written in Unreal Engine

C++ 153 43 Updated Jun 4, 2025

Fixed point math C# library

C# 614 128 Updated Apr 10, 2018

Rollback Networking Library Written in C#

C# 17 2 Updated Jun 5, 2025

C# Port of GGPO (https://github.com/pond3r/ggpo)

C# 1 2 Updated Aug 25, 2020

Dark Basic Pro is an open source BASIC programming language for creating Windows applications and games

C++ 490 131 Updated Nov 1, 2016

A "lite" fighting game framework

C++ 5 3 Updated Feb 18, 2023
C# 20 3 Updated Oct 5, 2023

A DLL that lets you access the ggpo library easily from Unity, and an example project using it.

C# 154 18 Updated Jan 15, 2024

Unity C# Port of GGPO built atop Hourai Networking

C# 76 7 Updated Nov 17, 2019
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