8000 Release Release v1.20.0 Beta 3 · Norbyte/lslib · GitHub
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Release v1.20.0 Beta 3

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@Norbyte Norbyte released this 06 May 21:49

NOTE: This is a beta version; for the latest stable release, see v1.19.5 below.

Make sure you have .NET 8.0 installed: https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-desktop-8.0.3-windows-x64-installer

Collada deprecation notice

Collada support is being deprecated in Blender (see https://devtalk.blender.org/t/moving-collada-i-o-to-legacy-status/34621 ).
LSLib v1.20 adds support for glTF 2.0, a more modern format which will replace Collada as the primary means to import/export Blender model and animation data.

You need to update to the latest version of the BG3 exporter plugin (https://github.com/Norbyte/dos2de_collada_exporter) to use this functionality.

Changes since Beta 2:

  • Added support for Osiris v1.14 format (Patch 8 savegames)
  • Setting top-level model names is now supported to glTF; this is required to be able to submeshes in resource LSF files
  • Added support for meshes that are attached to the skeleton but are not deformed (eg. horns)
  • OBBs (bounding boxes) are now automatically calculated for skinned bones
  • Fixed bug where the rigid flag was erroneously set on imported meshes
  • Fixed bug where skeleton LOD type was not set correctly
  • Fixed bug where bone weights would move to a different bone after glTF export
  • Fixed erroneous "GLTF files containing multiple skeletons are not supported" message when multiple meshes were bound to the same skeleton
  • Fixed bug where meshes were bound to every bone in the skeleton, not just the ones with vertex influences
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