8000 Faith Salute Solaris Edition: Now with 100% More Sound, 0% Icon by RiririFRin · Pull Request #71 · NovaSector/Solaris · GitHub
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Faith Salute Solaris Edition: Now with 100% More Sound, 0% Icon #71

New iss 8000 ue

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Merged
merged 4 commits into from
May 23, 2025

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RiririFRin
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About The Pull Request

  • Implements the Faith Salute emote system.
  • Emits a sound effect when a player performs a salute, audible to others of the same faith.
  • Currently, icon animation is not included — the icon line is commented out until art assets are available.
  • Includes basic groundwork for future visual effects (e.g., unique faith/patron symbols).
  • Leaves room for future enhancements like priest-specific icons or animations.

Testing Evidence

  • Tested in-game: emote triggers correctly, sound plays for players of the same faith.
  • No errors or unexpected behavior observed.

Why It's Good For The Game

  • Enhances roleplay and immersion for CLEEEERGY characters.
  • Encourages faction/faith identity by allowing exclusive audio cues.
  • Prepares visual framework for future divine iconography and priesthood differentiation without blocking current functionality.

@RiririFRin
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Currently

		var/icon_plane = WEATHER_EFFECT_PLANE	//Will show up through the cone.

Is showing as code\modules\mob\living\overhead_effects.dm:38:warning (unused_var): icon_plane: variable defined but not used

Because icon is being commented out, but it should be okay-???

@unit0016
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I don't particularly like the secret society motif but there were loreteam groundworks planned that would ideally use this, so I'm pulling the trigger.

@unit0016 unit0016 merged commit d40968f into NovaSector:main May 23, 2025
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@RiririFRin
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@unit1006 Can fix / can do, I wanted to make it show differently by ranks of devotion (and the crown which has same level as clergy, because the crown was coronate by the church) but that can come later! Code is pretty easy to modify too.

@RiririFRin
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Due to lack of logo its confirmed not working, I will fix this PR soon

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