Add global transform* application #86
Merged
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Adds convenience and removes a potential foot gun, especially with the removal of
#[require(...)]
adding base classes. This has the cost of a little logic fragmenting.The main reason i'm good with this is because position and rotation properties are also hardcoded on every entity in TrenchBroom if you use their associated tools, meaning this change makes the crate align more with what's seen in-editor by default.
*The exception to this is
scale
, which isn't hardcoded at all, completely user-defined, which is why scale isn't currently applied with the global applicator. If we make a scale property a more structured thing in the config in the future, this could very well change.