Blueprint & C++
Ue4.19 --- Must be 4.19.2 for ocean plugin
3D Turtle Simulator Game
GETTING STARTED
1. Download Unreal engine: https://www.unrealengine.com
2. Download Version UE4.19 from the launcher
3. Clone this repo -- Uasset files are stored using Git lfs
4. Right click TRTL_Simulator.uproject and select Switch Unreal engine version. set to 4.19.2
5. Open Trtl_simulator
6. Click YES to load 'Loading Screen plugin'
Unreal engine should start to build your project.
Video Documentation
Video walkthrough of the project
Screenshots and In-Depth Walkthrough
Plugins (included in repo)
Current Mechanix:
Single player
Walk / Swim
Level up
by eating both plants and animals smaller than you
Increase in size with each lvl up
Chests
--with "loot" - EXP
Health
Oxygen
Hunger
-- Over eaten -- Purple bar
Bask
-- sleep to increase health and increase hunger
Races
- find blue rings to initiate a race with timer -- race doesn't respawn if you fail
Day and night cycle
Stats
- Food eaten, Days survived
Fish
- Created a streaming box for the fish. When player is in x distance spawn or de-spawn fish
- Drag streaming box into project and select the fish you want to appear in that area and the quantity
- Fish do not adhere to landscape collisions - they go through walls
Enemies
- Crab ai chases player
- shark ai does nothing -- Bug teleports player to random area on map -- probably not random
NPC
- Talk to npc
- Removed missions from NPC
Pause Menu
- Map
- Stats
- Controls - not updated
Contact: Trtl.simulator@gmail.com