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Building a simple 2D GPU with certain basic functions like line drawing, rectangular fill and draw, circle fill and draw and text. The GPU will have a single buffered 320x240 resolution drawing mode.
A course to build the SQL layer of a distributed database.
You like pytorch? You like micrograd? You love tinygrad! ❤️
直播源相关资源汇总 📺 💯 IPTV、M3U —— 勤洗手、戴口罩,祝愿所有人百毒不侵
一个C++编写的基于websocket协议的棋牌游戏服务器框架,运行于linux上,底层主要基于epoll,登录验证,注册,游戏框架基本全部做好,您只需要添加游戏逻辑就可以了
A book about compiling Racket and Python to x86-64 assembly
This project aims to recreate the RDNA2 Compute Unit found in AMD's RX6000 series GPUs
AMD Southern Islands instruction dependency analysis tool
OpenSource GPU, in Verilog, loosely based on RISC-V ISA
This is the top-level repository for the Accel-Sim framework.
Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others
Stable Diffusion and Flux in pure C/C++
MiniOB is a compact database that assists developers in understanding the fundamental workings of a database.
Ray tracing examples and tutorials using VK_KHR_ray_tracing
dodoleon / games106
Forked from SaschaWillems/Vulkan现代图形绘制流水线原理与实践,作业框架。
How to run pytorch with AMD GPU acceleration inside KVM/QEMU
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LLVM IR and opt 3AA6 imizer for shaders, including front-end adapters for GLSL and SPIR-V and back-end adapter for GLSL
KlayGE is a cross-platform open source game engine with plugin-based architecture.