This is a game for the 2025 Cambridge Game Jam. The theme is Synesthesia.
In this platformer game, the player will compose a piece which controls the composer. When the player clicks play, the composer will take out actions in correspondence with the piece.
This game is a 2d platformer game with combat.
The goal of each level is to get the composer to jump to the end of the level and grab the apple (go to the next level), while killing or avoiding any enemies along the way.
SPACE -> play/pause composition, R -> reset level (if you fail the level, you can reset).
Each note of the C-major scale corresponds to one action that the composer can take. A -> walk right B -> walk left C -> small jump D -> Big jump E -> Thrust/Stab F -> nothing G -> nothing