Add object safe APIs to the adapters #563
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Hello!
In GPUI, we use an object safe platform abstraction, which is incompatible with the existing
update_if_active
APIs. This PR fixes this by introducing 2 new methods that allow us to re-implementupdate_if_active
at a higher level:active(&self) -> bool
pub fn update(&mut self, update: TreeUpdate) -> Option<QueuedEvents>