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Implementation of the Flatten Anything paper to generate UV maps for 3D meshes.
Python package for rendering 3D scenes and animations using blender.
Github Pages template for academic personal websites, forked from mmistakes/minimal-mistakes
[ICLR 2025] Shape as Line Segments: Accurate and Flexible Implicit Surface Representation
[SIGGRAPH Asia 2024, Best Paper Honorable Mention] This is the official implementation of our SIGGRAPH Asia journal artical: TEXGen: a Generative Diffusion Model for Mesh Textures
此项目是基于 Linux 轻量级多线程的 Web 服务器,应用层实现了一个简单的 HTTP 服务器,支持静态资源的访问 与动态消息的回显。
ZhenyuePan / rosedb
Forked from rosedblabs/rosedbLightweight, fast and reliable key/value storage engine based on Bitcask.
ZhenyuePan / leveldb
Forked from google/leveldbLevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
my blog use next.js + V0 , P3R site style
OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generation
The pytorch implementation of CVPR 2022 paper: "WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generation".
The source code of the paper "RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos"
[TPAMI] DDM: A Metric for Comparing 3D Shapes Using Directional Distance Fields
High-quality and editable surfel 3D Gaussian generation through native 3D diffusion (ICLR 2025)
Realize 2D irregular packing algorithm with python
This repository contains the source codes for the paper AtlasNet V2 - Learning Elementary Structures.
the code of paper "Optimizing Global Injectivity for Constrained Parameterization" (SIGGRAPH Asia 2021)
Repository containing common 3D test models in original format with original source if known and obj mesh
Code for the paper Shape Reconstruction by Learning Differentiable Surface Representations accepted to CVPR'20
Personal Implementation of the paper: Nuvo: Neural UV Mapping for Unruly 3D Representations