8000 Releases · AinaVT/LethalConfig · GitHub
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Releases: AinaVT/LethalConfig

Release 1.4.6

06 Feb 00:01
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  • Fixed the color picker menu not working in the lobby. (#57)
  • Fixed long config item names stretching the color picker menu. (#57)

Release 1.4.5

03 Feb 22:45
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  • Added new HexColorInputFieldConfigItem for hex color code strings with previews. (#56)
  • Fixed the config search bar showing sections that were hidden using the "show/hide" button when updating the search value. (#56)
  • Fixed the TextInputFieldConfigItem multi-line deleting the last character when clicking on another input field and fixed an error when the input field is empty and clicking on another input field. (#56)

Release 1.4.4

26 Jan 15:53
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  • Added search bar for mods list and config setting. (#55)
  • Changed PluginInfo class from internal to public.

1.4.3

23 Sep 14:51
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  • Added config item to add a "show/hide" button to section headers. (#53 @darmuh )
  • Adjusted header appearance slightly (smaller & will now add ellipses to sections that have too long of a name) (#53 @darmuh )
  • Made it so string configs with "acceptable values" now correctly create dropdown config buttons automatically (#53 @darmuh )
  • Added some methods for adding config files that were generated later than awake (such as LLL & LethalConstellations) (#53 @darmuh )
  • Added config item to automatically hide config items at start when show/hide buttons are enabled. (#53 @darmuh )
  • Changed most info logs to debug.

Release 1.4.1

19 Apr 00:58
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Version 1.4.1

  • Exposing BaseConfigItem#ApplyChanges, BaseConfigItem#CancelChanges, and BaseConfigItem#ChangeToDefault (@AinaVT)
  • Added optional Assembly argument for LethalConfigManager#AddConfigItem (@FerusGrim)
  • Marking dynamically loaded mod icons as non-readable to improve memory usage. (@AinaVT)

Release 1.4.0

23 Mar 19:48
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  • Updating config appearances whenever a ConfigEntry is modified directly.
  • Added QueueCustomConfigFileForAutoGeneration method, allowing the auto generation of configs for manually created config files.
  • Added new options to TextInputFieldOptions:
    • NumberOfLines Sets how many lines a text field can have. Setting it to 0 means no limit.
    • TrimText When true, automatically removes empty space from the start and end of the text.
  • Added new component TextDropDownConfigItem, which allows you to make a dropdown selector for strings (including configs with AcceptableValueList) (thank you @kittenji) (#29)
  • Adjusted colors of the menu to be darker. (#28)
  • Added "Hide Lethal Config" config to disable LethalConfig in-game. This setting is only visible on the r2modman's config editor and is false by default. (#13)
  • Fixed issue where a mod couldn't have more than one generic button (comparison would always think they're the same). (#38)
  • Attempt to fix issue where configs would not be generated if a plugin's instance was null at the time of the generation. (#40 #31 #30)

Release 1.3.3

09 Jan 05:17
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  • Fixed uncommon issue where closing LethalConfig would make the main menu/quick menu unusable due to not being deactivated and blocking the UI raycasts.
  • Forcing LethalConfig to be set as the last sibling when it's opened. This ensures the menu will be shown above UI that may be added by other mods.

Release 1.3.2

08 Jan 17:26
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  • Reverted type for slider and numeric input options from nullable.

Release 1.3.1

08 Jan 15:56
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  • Fixed issue where duplicated fields were autogenerated when the section or name of the item was overriden
  • Fixed issue where providing an options objects to sliders without setting their min/max values would not fallback into the AcceptableValueRange of the entry if one was present.

Release 1.3.0

08 Jan 03:37
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  • Added new GenericButtonConfigItem, which allows you to create a button that provides you with a callback to run your own code when it's clicked.
  • Added item's Section, Name, and Description overrides, which allows you to change what LethalConfig will show without changing the section, keys, or descriptions in your ConfigEntry directly.
  • Fixed issue when trying to automatically read the mod's icon and description from mods installed manually with their dll at the root of the BepInEx's plugins folder. (@Rune580)
  • Fixed exception caused in the quick menu when running LethalConfig with AdvancedCompany.
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