This project focuses on creating an augmented reality (AR) based game where players control dragons in flight. The objective is to destroy augmented objects to accumulate points. Responsibilities encompassed conceptualization, design, and implementation of game mechanics utilizing AR technology.
- Control dragons in an immersive AR environment
- Destroy augmented objects to earn points
- Seamless integration of AR elements for immersive gameplay
- Optimized performance for smooth gaming experience
- Engaging gameplay dynamics for enhanced user interaction
- Conceptualization and design of gameplay mechanics
- Implementation of AR technology for immersive experience
- Optimization for performance and seamless gameplay
- Development of compelling gameplay dynamics to enhance engagement