Axmol Engine with xmake support
Axmol Engine is an open-source, C++ multi-platform engine designed for mobile devices, desktop, and Xbox, well-suited for 2D game development. It was launched in November 2019 as a fork of Cocos2d-x v4.0.
Original repo here
Right now only Linux is supported and some parts of the codebase. For now, the project is required to be used as submodule. I will convert it to xmake package for xmake-repo after supporting all options.
As I understand, Axmol downloads some dependencies via Powershell and has other dependencies in the repository which I don't like. I prefer having to download and build dependencies via package manager and have the project's source code alone in the repository.