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v1.9.1

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update Loop class to support emscripten: use requestAnimationFrame in…

…stead of SDL_DELAY

v1.9

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add ability to fix fps

v1.8

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Web optimizations (senior-sigan#6)

* extract game loop and add emscripten, but still has bug with sdl2

* decouple sdl2 context creation and application

* apply lazy sdl2 window initialization

* add emscriten game loop support

* apply a lot of optimisations

* put all examples in a single app, use c++14

* add html example

v1.7

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add mouse support

v1.6

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remove shared ptrs

v1.5.2

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fix compilation warnings

v1.5.1

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add SDL2_FROM_SOURCE definition check

v1.5

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add texture rendering and animation

v1.4.1

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by default compile sdl2 from sources

v1.4

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fix bug in the prisma example

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