I'm a dedicated Backend Developer with a passion for building scalable and efficient systems.
I live and breathe Go ๐น, but my curiosity often leads me to experiment with Rust ๐ฆ, Python ๐, and more.
When I'm not architecting robust backends, I'm crafting hobby projects (think games ๐ฎ) and exploring the frontier of AI ๐ค.
- Backend Development: Creating resilient, high-performance systems.
- Go: Clean and efficient code that scales. ๐น
- AI & Machine Learning: Pushing boundaries and exploring new possibilities. ๐ค
- Rust: Fast, modern, and memory-safe systems. ๐ฆ
- Python: Rapid prototyping and scripting. ๐
- Additional Tools: Shell scripting, Docker, Nix, etc.
- Game Development: Experimenting with Godot and Unity to bring ideas to life. ๐ฎ
Here's a glimpse into my journey:
- deep-darts: Computer vision + CNN to calculate score for darts.
- Jump2D: A 2D platform game crafted in Godot.
- FlightSim: A 3D Flight simulator created in Unity.
- nvim.IDE: My nvim config that gives me my super powers.
- infinity-lab: My NixOS system driving my live and developlment.
- ...and more: Browse my repositories for additional projects and experiments.
I'm always up for a chat about innovative ideas, potential collaborations, or a good debate over code.
Feel free to drop me a line at: pavel.adamek241@gmail.com
Code is like humor. When you have to explain it, itโs bad.
โ Me, on a challenging day
Thank you for stopping by!