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DataConfig
DataConfig PublicForked from slowburn-dev/DataConfig
Unreal Engine JSON/MsgPack serialization framework
C++
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LGUI_ParticleSystem
LGUI_ParticleSystem PublicForked from liufei2008/LGUI_ParticleSystem
Use Niagara ParticleSystem in LGUI, supports sprite and ribbon data type.
C++
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- DataConfig Public Forked from slowburn-dev/DataConfig
Unreal Engine JSON/MsgPack serialization framework
BenjaVisionPro/DataConfig’s past year of commit activity - LGUI_ParticleSystem Public Forked from liufei2008/LGUI_ParticleSystem
Use Niagara ParticleSystem in LGUI, supports sprite and ribbon data type.
BenjaVisionPro/LGUI_ParticleSystem’s past year of commit activity
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