10000 BerezkovN (Nikita Berezkov) / Starred · GitHub
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The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.

C 1,162 258 Updated May 27, 2025

JITWatch4i is an IntelliJ IDEA plugin for analyzing and visualizing logs from the HotSpot JIT (Just-In-Time) compiler

Java 32 3 Updated Jun 7, 2025

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C# 1,311 131 Updated May 27, 2025

A serialization format for various persistent Vulkan object types.

C++ 649 57 Updated Jun 3, 2025

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

C++ 2,325 307 Updated Jun 16, 2025

MCP Server for Ghidra

Java 5,164 366 Updated Apr 22, 2025

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

C# 4,576 438 Updated Jun 7, 2025

Immediate Mode 3D Plotting

C++ 932 50 Updated Jun 10, 2025

Collection of customizable Anki flashcard templates with modern and clean themes.

SCSS 431 20 Updated Aug 10, 2024

A collection of NRI samples demonstrating basic usage (also works as a test bench)

C++ 37 14 Updated Jun 13, 2025

Modular extensible low-level render interface (RHI) with higher level extensions

C++ 269 36 Updated Jun 13, 2025

High performance UI layout library in C.

C 14,425 546 Updated Jun 17, 2025

Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach

C++ 281 32 Updated Jun 16, 2025

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 2,986 199 Updated Jun 7, 2025

Mesh optimization library that makes meshes smaller and faster to render

C++ 6,373 541 Updated Jun 17, 2025

A library designed to simplify the usage of the Java Native Interface

C++ 300 48 Updated Jun 17, 2025

Visual studio extension for switching to different tab groups

C# 2 1 Updated Nov 22, 2021

Dagor Engine and Tools source code from Gaijin Games KFT

C++ 2,653 311 Updated May 15, 2025

Math library using HLSL syntax with multiplatform SIMD support

C++ 888 57 Updated Jun 16, 2025

🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal

C++ 921 59 Updated May 18, 2025

A cross-platform .NET Standard library to get the cache line size (in bytes) of the processor.

C# 17 1 Updated Jul 10, 2018

Asynchronous packet serialization / deserialization library.

C++ 3 Updated Jul 14, 2024

Unity DOTS Sprite Rendering Package

C# 616 49 Updated Jun 3, 2025

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1,815 257 Updated Jan 13, 2023

Lightweight, cross-platform & full-featured shader IDE

C++ 4,533 294 Updated Sep 22, 2023

Iris is a cross-platform game engine written in modern C++

C++ 347 13 Updated Jun 27, 2023

Minimalistic GUI library for OpenGL

C++ 4,772 618 Updated Apr 28, 2023

High performance Entity/Component/System library.

C++ 158 21 Updated Jun 29, 2024

A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering

ShaderLab 91 9 Updated Feb 18, 2023
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