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Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
An SDL3-based implementation of OpenAL in a single C file.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog
A single-header ANSI C immediate mode cross-platform GUI library
Shader translation library for SDL's GPU API.
BAB5 Scrap is a project that allows anyone to build software using simple, block based interface.
Open source c++ skeletal animation library and toolset
A modern cross-platform low-level graphics library and rendering framework
a header-only, constexpr alternative to gperf for C++14 users
Less than 100 Kilobytes. Works for Android 5.1 and above
Godot's AdMob Plugin for Android with support for Mediations.
finepointcgi / PGSGP
Forked from oneseedfruit/PGSGPPlay Games Services plugin for Godot Game Engine 3.x and 4.x - Android
Godot's AdMob Plugin for iOS with support for Mediations.
A Godot 4.x plugin for integration with Google Play Game Services
An implementation of OpenGL 3.x-ish in clean C
Header-only CPU graphics library for C, with a focus on ease of use.