A fan-made patch for Project IGI, currently in an early stage of development. Bug-fixing, QoL improvements and better compatibility with modern systems are the main goals of the patch.
- Find your IGI installation directory and backup the file 'pc\IGI.exe'.
- Extract the contents of the ZIP archive (IGIPatch_vx.xx_XX_NoSetup.zip) to the root directory of your game, accept when prompted to replace IGI.exe.
Individual features of the patch can be tweaked by editing the file 'IGIPatch.ini' with a text editor (eg.: Notepad). Numeric constant '1' means true/enable, whereas '0' means false/disable.
- European/Chinese
- American
- Japanese
- CD check removal.
- Improved timer resolution (beyond microseconds).
- Fixed windows cursor being visible in windowed mode.
- Fixed cursor accuracy in fullscreen mode for menus.
- Added support for borderless window mode. Use command-line parameter 'Borderless' to turn it on.
- Fixed buffer overflow when retrieving display modes. This solves the very known graphics menu crash.
- Display modes below the max bit depth of the screen are no longer selectable. This has been done because the game is limited to only 64 display modes.
- Fixed Resolution listbox showing a wrong display mode; Resolution limit raised from 8192x8192x32 to 65536x65536.
- Added widescreen support; Screen stretching is disabled and FOV is automatically adjusted.
- Added debug features via command-line arguments: NoLightmaps, NoTerrainLightmaps, DebugText, Debug, Small, DebugKeys.
- Disabled the hard-coded 640x480x16 mode set in the main menu. Main menu resolution can be set in the INI file.
- Intro videos not playing:
- Install/register Indeo Video 5 (IV50) codec.
- When playing with a resolution of 2K or above, the game falls back to 640x480:
- The game uses DirectX7, which is hardcoded to 2048x2048 pixels. Use UCyborg's Legacy Direct3D Resolution Hack or a wrapper without that limitation (eg.: dgVoodoo2).
- Game crashes when loading a mission:
- Some ingame overlays (such as Rivatuner) are known to cause crashes. Disable them before launching the game.
- Main menu looks pixelated when using Borderless Window mode:
- Menus are rendered at a resolution of 640x480; when using Borderless Window mode, the window gets upscaled to match the desktop resolution. Sadly, there is no solution for this yet.
Special thanks to @neoxaero (Sagatt) for the immense help provided.