8000 Chris421X (Chris) / Starred · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View Chris421X's full-sized avatar

Block or report Chris421X

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

Showing results

Talk to God on up to 64 cores. Final snapshot of the Third Temple.

HolyC 3,600 299 Updated Dec 3, 2023

Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.

C++ 13,867 2,822 Updated Jun 28, 2025

Micro-Soft Altair BASIC 3.2 source

285 37 Updated Mar 10, 2019

A tool for converting Xbox 360 shaders to HLSL.

C++ 434 37 Updated Apr 3, 2025

Tool to statically recompile N64 games into native executables

C++ 7,296 411 Updated May 4, 2025

A tool for recompiling Xbox 360 games to native executables.

C++ 6,102 391 Updated Apr 17, 2025

Software only hypervisor exploit for Xbox 360

Assembly 1,319 72 Updated Apr 15, 2025

Reversed code of GTA:SA executable (gta_sa.exe) 1.0 US

C++ 2 1 Updated Dec 28, 2020

https://gtaforums.com/topic/390582-gtaivrelsrc-c-script-hook/

1 1 Updated Dec 8, 2020

https://gtaforums.com/topic/390582-gtaivrelsrc-c-script-hook

1 1 Updated Dec 8, 2020

https://gtaforums.com/topic/390582-gtaivrelsrc-c-script-hook

C++ 1 1 Updated Dec 8, 2020

Shaders repository of FusionFix.

Assembly 169 6 Updated Jun 29, 2025

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine

C++ 15,004 970 Updated Jun 29, 2025

Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.

C 2,576 236 Updated Jun 26, 2025

Repository for OpenIV localisation files and stuff

Rich Text Format 31 29 Updated Dec 14, 2023

OpenIV Package Format (OIV) - a package format for distributing mods using OpenIV.

33 6 Updated Jul 28, 2022

This repository contains known string lines and file names for RAGE based games (GTA IV, GTA V, RDR 2)

C# 38 14 Updated Jul 7, 2022

Modified ScriptHookHook from GTAForums to work without a tertiary dll needed

C++ 23 2 Updated Oct 27, 2017

The shared code that I use in my projects.

C++ 2 1 Updated Jun 5, 2024

The project about the partly automated modification of the existing executable code in large quantity, code recompilation for the application with the goal of extending the existing functionality.

C++ 19 7 Updated Jun 5, 2024

This project aims to fix or address some issues in Grand Theft Auto IV: The Complete Edition

C++ 1,298 51 Updated Jun 29, 2025

This project aims to fix or address some issues in Grand Theft Auto IV 1.0.7.0/1.0.8.0

C++ 26 1 Updated Sep 19, 2023

SDK for creating GTA IV .asi plugins

C 58 11 Updated Aug 18, 2023

ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.

C++ 1,485 124 Updated May 2, 2025

The source code for the Cfx.re modification frameworks, such as FiveM, RedM and LibertyM, as well as FXServer.

C++ 3,843 2,332 Updated Jun 27, 2025

GTA: SA Vita

C 339 33 Updated Sep 15, 2024

Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.

C++ 1,525 467 Updated Jun 28, 2025

Lightweight scripting language for GTA: San Andreas

Rust 4 Updated Jun 2, 2025
Next
0