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My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
A generative world for general-purpose robotics & embodied AI learning.
A C++ header-only HTTP/HTTPS server and client library
A static reimplementation of the C++ STL (no dynamic memory allocations).
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
3D Graphics Rendering Cookbook, published by Packt.
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
A lightweight game engine written in modern C++
A curated list of awesome C++ frameworks, libraries and software.
C++ Action Roguelike in Unreal Engine 5.
Homepage for CSC417: Physics-based Animation
Course Page for Computer Graphics course
Walnut is a simple application framework for Vulkan and Dear ImGui apps
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
A Fast and Easy to use microframework for the web.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
📣 Hey listen! A simple general-purpose event-listener system for C++17.
Python sample codes and textbook for robotics algorithms.
Collaborative Collection of C++ Best Practices. This online resource is part of Jason Turner's collection of C++ Best Practices resources. See README.md for more information.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies