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Deepsn/havoc-game

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Havoc

Short lived survival-ish game idea

Tech used:

  • Biome
  • Rojo
  • Roblox-TS
  • Matter
  • Lune
  • Some libs

Building

  • Ensure that your .env file is configured
BUILD_PLACE_ID=<building-place-id>
TEST_PLACE_ID=<testing-place-id>
TEST_UNIVERSE_ID=<testing-place-universe-id>
TEST_PLACE_API_KEY=<open-cloud-key> # guide at https://create.roblox.com/docs/en-us/cloud/open-cloud/usage-place-publishing
CANCEL_TESTING_PUBLISH=<boolean> # if syncing games should cancel the publish of the testing place
  • Merge the building place with the source code
yarn sync:games

Note

it will publish to the testing place if the CANCEL_TESTING_PUBLISH on .env is false or undefined

  • Generate typings using the generated place (game.rbxl)
yarn sync:types
  • Run the roblox-ts compiler and rojo serve
yarn watch

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