This is a fabric mod that rewrites Minecraft OpenGL renderer to use Vulkan.
- Move VulkanMod.jar to the Minecraft
mods
folder of your Minecraft Instance.
If the game crash, then follow these steps:
- Download
liblwjgl.dylib
andliblwjgl_vma.dylib
from here and place them under/Applications/MultiMC.app/Data/instances/[instance name]/natives
- Download the latest version of MoltenVK from the VulkanSDK or from here and place
libMoltenVK.dylib
on the natives folder - Download shaderc and in the install/lib folder that was downloaded copy
libshaderc_shared.1.dylib
and rename it toshaderc.dylib
and place it under yournatives/libwindows/x64/org/lwjgl/shaderc/
(create the needed subdirectories) - Place a second copy of
liblwjgl.dylib
under your shaderc folder - Your game should run now, side note, MultiMC deletes the natives folder after the game is done running so I'd reccomend you keep a copy that's setup with the stuff from above
Credit: UnlikePaladin#5813