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A custom distribution of WebRTC framework binaries for iOS and macOS with Custom Audio Processing

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WebRTC Binaries for iOS and macOS with API for audio custom processing

This patched WebRTC version simplify integration with Audio Effects SDK.

This repository contains a distribution of WebRTC framework binaries for iOS and macOS with added RTCAudioCustomProcessing delegate. This repository is fork of WebRTC community-driven build.

  • All binaries in this repository are compiled from the official WebRTC source code.
  • scripts/build.sh downloads official WebRTC and applies patch that adds Objective-C/Swift API for custom audio processing.
  • Dynamic framework (xcframework format) which contains multiple binaries for macOS and iOS.

📢 Requirements

  • iOS 12+
  • macOS 10.11+
  • macOS Catalyst 11.0+

📀 Binaries included

Platform / arch arm64 x86_x64
iOS (device) N/A
iOS (simulator)
macOS
macOS Catalyst

Looking for 32 bit binaries? Please use Version M94 or lower

🚚 Installation

Swift package manager

Xcode has a built-in support for Swift package manager. You can easily add the package by selecting File > Swift Packages > Add Package Dependency. Read more in Apple documentation.

Or, you can add the following dependency to your Package.swift file:

dependencies: [
    .package(url: "https://github.com/EffectsSDK/WebRTC.git", .upToNextMajor("136.0.0"))
]

Use the latest branch to get the most up to date binary:

dependencies: [
    .package(url: "https://github.com/EffectsSDK/WebRTC.git", branch: "latest")
]

Manual

  1. Download the framework from the releases section.
  2. Unzip the file.
  3. Add the xcframework to your target(s) embedded frameworks.

👷 Usage

To import WebRTC to your code add the following import statement

import WebRTC

📃 License

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A custom distribution of WebRTC framework binaries for iOS and macOS with Custom Audio Processing

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