Stars
Bevy Inspector Visual Studio Code Extension
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR3 FG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
Real-time global illumination using screen-space information for Unity HDRP
Mirror of https://gitlab.com/verso-browser/verso
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
One-click consistent Blender files for all Synty packs!
RTS-style camera controls plugin for Bevy Engine
Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender
Bevy plugin for tracking render pipeline status.
rustic - fast, encrypted, and deduplicated backups powered by Rust
Simple crate for rapier3d colliders generation from bevy gltf scenes.
A Rust crate to compute local collision avoidance (specifically ORCA) for AI characters.
This repository contains a tool for generating SELinux security profiles for containers
Rust port of https://github.com/sqm-autorate/sqm-autorate
Cranelift based backend for rustc
A large-scale real-world terrain renderer written in Rust using the Bevy game engine.
A pass extension for importing data from most existing password managers
Lightning-fast and Powerful Code Editor written in Rust