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Repos that do not necessary contain code, but information, articles or useful dataNon-Unity
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uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
Tween Animation Library for Unity Timeline
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
A game for learning CSS flexbox 🐸
UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and conve…
A Unity MCP server that allows MCP clients like Claude Desktop or Cursor to perform Unity Editor actions.
Blazor Component Library based on Material Design principles with an emphasis on ease of use and extensibility
How to implement Stripe without going mad
A tool for recompiling Xbox 360 games to native executables.
SRGEnt (pronounced Sergeant) is a simple Roslyn Generators assisted Entity Component Systems framework. It is meant to be an easy to use library providing a simple API (easy to use and learn) to cr…
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Tencent Hunyuan3D-1.0: A Unified Framework for Text-to-3D and Image-to-3D Generation
Unity asset for adding outlines to game objects
A Unity Inspector extension tool focusing on script fields inspector enhancement
ScriptableObject that automatically aggregates assets using AssetDatabase.FindAssets
A Unity package for handling advanced 25-slice sprites.
Caldera data set from Call of Duty®: Warzone™
A bulk rename utility for Unity's hierarchy and project view.
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Lightning-fast and Zero Allocation Tween Library for Unity.