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Volumetric Clouds in Godot 4

GLSL 5 1 Updated Feb 22, 2025

Render 100,000 stars in 3D space in realtime

GDScript 69 3 Updated Dec 30, 2024

Shaderator - Compute Kernels Debugging and Unit Testing for HLSL, OpenCL and GLSL

C++ 41 8 Updated Nov 11, 2024

FFT-based ocean-wave rendering, implemented in Godot

C# 2,374 109 Updated Apr 29, 2025

A high performance, editable terrain system for Godot 4.

C++ 2,955 172 Updated May 24, 2025

Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot

C# 470 31 Updated Aug 16, 2024

Code release for "Terrain Amplification using Multi-scale Erosion"

C++ 24 3 Updated Apr 15, 2025

Interactive Erosion simulation in Web Browser

TypeScript 263 37 Updated Apr 20, 2024

A cross-platform implementation of various reaction-diffusion systems and PDEs.

C++ 795 60 Updated Jun 10, 2024

Layer-based infinite procedural generation

C# 398 30 Updated Dec 7, 2024

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 2,948 198 Updated May 21, 2025

A desktop application for node-based procedural terrain generation.

C++ 137 9 Updated Apr 21, 2025

NOSHOT First Person Controller

C# 510 46 Updated May 6, 2025

this is a fork of libnoise which changes the build system from static Makefiles to cmake

C++ 124 48 Updated Sep 1, 2024

convert MakeHuman to Godot4

GDScript 218 19 Updated May 24, 2025

VS Code in the browser

TypeScript 71,834 5,976 Updated May 19, 2025

3D astronomy and space exploration program.

Python 239 20 Updated May 19, 2025

A performance-friendly 3D space game inspired by Freelancer, Orbiter and EVE (and many other games). Made with Godot engine.

GDScript 121 9 Updated Mar 30, 2025

Compiler/BuildSystem Interface Library

C++ 26 7 Updated Mar 17, 2022

Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

C++ 2,555 228 Updated May 1, 2025

Godot Engine – Multi-platform 2D and 3D game engine

C++ 97,402 22,443 Updated May 23, 2025

Water Shader Prototype for Godot

GLSL 352 51 Updated Jun 3, 2020

Octree/Quadtree/N-dimensional linear tree

C++ 166 21 Updated May 24, 2025
GDScript 5 1 Updated Jan 6, 2025

Simple tool for analyzing C++ project include graph

C++ 61 4 Updated May 15, 2025
GLSL 19 1 Updated Mar 15, 2015

Godot Improvement Proposals (GIPs)

1,240 98 Updated Jul 3, 2024

a fractal noise algorithm most closely related to cellular noise algorithms such as worley noise

JavaScript 267 9 Updated Dec 7, 2022

A procedural function that generates dendritic patterns and is locally computable.

C++ 81 6 Updated Feb 3, 2023

how to implement the static interface pattern

C++ 25 7 Updated Aug 9, 2022
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