I am the CTO of flipas a new social (net)working app powered by AI
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12:31
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Stars
Сross-platform Vulkan/OpenGL 3D engine for personal experimentation
Implementing the 4 agentic patterns from scratch
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
A collection of Three.js Shading Language (TSL) textures
React UI + elegant infrastructure for AI Copilots, AI chatbots, and in-app AI agents. The Agentic last-mile 🪁
A real-time 3D fluid simulation implemented in WebGPU
🌊 Interactive Water Surface shader component for React Three Fiber