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The Buried Light is a narrative-driven, asteroids-like game with Unity features like Zenject, UniRx, and UniTask. It combines classic arcade gameplay with modern gameplay mechanics and storytelling.
VContainer + UniRx 기반 MVP 패턴 기반 아키텍처 설계
An example of how to extend the config file with custom properties
Example of how to create a resource encryption plugin for Defold assets
Cog is a set of debug tools for Unreal Engine built on top of Dear ImGui
A minimalist 2D game engine, written in C++, mainly based on SFML, ImGui, and PugiXml.
an untitled platformer, worked on if/when i have time
Plugin pack for making 2D games with Bevy
Example on how to utilise Defold built-in components to create explosions and debris like physics-based objects.
Defold Editor script to automatically create GUI script and attach it to selected GUI component file.
DefArc is an Arcweave runtime for Defold, a toolset to easily create branching, interactive narratives in your games! Underneath it is a JSON parser and helper module for branching, interactive or …
Repository following the Platformer Tutorial for Defold game engine explained in details in the video series on my Unfolding Gamedev channel.
Cross-platform 2D game engine focused on ultimate productivity built in .NET
Some examples on how egui can be used with Bevy engine
Bevy plugin for 2D Screen Space Lightmaps
An organic factory builder about adapting to a changing world.
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
An open-source C++ library developed and used at Facebook.
Collection of UE validators that are useful for all projects.
A project primarily used to test UE5 Mass AI system